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Far Cry v1.2 et la gestion des PS3.0 sur les 6800

Notre confrère AnandTech vient de mettre en ligne un article traitant du ...

Notre confrère AnandTech vient de mettre en ligne un article traitant du prochain patch v1.2 du jeu Far Cry (dispo le 5 Juillet) et de sa gestion des Shaders en version 3.0, uniquement disponibles avec les cartes GeForce 6800 de nVidia :

FarCry


" We are here today to test out the new patch on six different levels in FarCry and see if the new methods, which CryTek were able to include in their new path, offer any kind of advantage. As the game play experience is meant to be the same no matter what card we're using, we'll clear the air before we start, and say that there will be no new eye candy available through the SM3.0 path. The game should be rendered exactly the same way it was under SM2.0, and we will take a look at IQ as we go through our tests just to make sure that we keep on track. This is a very important point to take away as it means that regardless of whether you buy an ATI X800 or an NVIDIA 6800, the game will still look and play the same. "

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  • Source : AnandTech
    le 2 juillet 2004 à 08:55 (4 758 lectures)